The official campaign was good, but some user mods are
far better. The best way to experience these mods is to
play them. However, there are some things that may not be as
easily reproduced. Here's some.
AL1: Siege of Shadowdale
![[Screenshot]](/users/wwwwolf/games/nwn/thumbnail.php?image=modules/soshd_sawdust.jpg) |
Delicious dinner
Them Goblins in the Cave® sure had a delicious dinner
that day: roast beef with sawdust. Mmmm... yuck.
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![[Screenshot]](/users/wwwwolf/games/nwn/thumbnail.php?image=modules/soshd_jezzshot.jpg) |
Painful point blank shots
This module involved some Violence, even against one of the
famed cunning and evil drow leaders of Cormanthor, Jezz the
Lame. I'd like to point out that this particular shot was a
honest mistake. Even though the point was to kill Jezz, this
was a far too brutal way to do that.
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![[Screenshot]](/users/wwwwolf/games/nwn/thumbnail.php?image=modules/soshd_epicbow.jpg) |
Truly epic fights
SoSD was the first module I played with the camera hack.
The thing made quite an improvement to the immersion:
The bow fights got quite a lot more amazing. There was
nothing more surprsing than a shot from the dark, and
killing advancing orcs with the bow was, truly, epic to the
extreme. Here's some dying derro. By the way, yes, NWN
arrows do have ballistic trajectories.
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Trial of Spirit