November 2009 Archives

Grave Movable Type news

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"Movable Type 5 no longer supports SQLite or PostgreSQL."

Bbbbbbbbbbbbbastards. And I was so sure I wouldn't need to migrate to other systems any more.

So, Movable Type 5 only supports MySQL, a database engine I'm not sure even exists any more, after recent massive forking and corporate acquisitions and shuffling of key developers and whatnot. Most importantly, since these blogs I have here are based on SQLite, I've left with no way to upgrade this stuff.

So I'm possibly hereby annoucing a very preliminary plan for a great, dramatic transition to Drupal 7 when it comes out. They support SQLite and PostgreSQL.

Dear ladies...

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(...or, as far as subtitles go, "a lonesome geek posts stuff that doesn't exactly demolish all of those stereotypes" or perhaps "I just had to post it, okay?")

Yesterday, I posted here a plea for feedback, addressed in general to my well-hidden and sporadic crowd of readers.

Today, come what may, I'm asking a question that has been bugging me for a while. I'm asking for opinions about my stories from female readers. I want to write fiction that's accessible and comprehensible for all kinds of people, say, young adults upwards. (As the sufficiently self-critical author of the stories, I just can't imagine anyone's enjoying these stories really all that much, so I'm shy of advertising them as "enjoyable" in addition to those traits. But I do hope they're enjoyable too.) It's hard to get a comprehensive picture when most of my friends, the regular commenters, are all male. The only female reader who has commented on multiple stories of mine is my sister, and a) she hasn't commented on my recent works at all, so I have no idea how I'm faring now, and b) a group of one is hardly a statistically representative sample. She, along with the few other gentle passing-by ladies who decided to comment on the stories, appeared to like them though. I'm just curious about the rest of them.

In yesterday's post, I failed to list which of my stories I want feedback to right now. Only to the latest of the stories, because they haven't really been read and commented by so many people. And by latest, I mean the one with the rainy day, the strange religious contemplation, a bit of war and the eternal mysteries of the society - perhaps even that one bit with the odd animals, but I know it was not technically a superb story. Also, I'm curious about the webcomic. I don't really know what else to say in this request, save of what I already outlined in yesterday's request. I'm just curious about what works here, and what doesn't; good sides, bad sides, what went right, what went wrong, what's to love, what's to hate.

So, that's my request, and when I read through it again, it didn't quite read like as weird as I thought it would look like, so I guess I'll just go ahead and post it now. (I feel so much better when I've got these odd questions out! Maybe I'll post better blog posts tomorrow!)

Whining on feedback

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...which should be easy if no one's reading this. Well, I'm sure someone is. Maybe.

The only thing that annoys me about writing is that I've written these Avarthrel stories and stuff since 2005... and I've gotten about two or three brief unsolicited comments on how the heck am I doing. The people whom I've asked comments from have usually only pointed out technical problems and given broad overview of "yeah, you're definitely going in the right direction with this thing".

So here I am, suffering from seasonal depression, drinking coffee at 23:01 and whining in a blog about how lonesome I feel. ...see? see? When I put it like that I start to smile right away.

I think I should just use this time for my advantage and tell what I really am looking in feedback. I've so far electred not to post some of my stuff to absolutewrite.com, even though I read the boards from time to time and sometimes even post there. That's because the share-your-work forum seems to be for people who revise stories. I don't really look for that sort of feedback. I'm looking for post-mortems.

Yeah, of course it'd be helpful to get feedback while the story isn't done, but I usually tend to only torment my friends with these things. And I usually don't ask opinions from many people anyway. It's hard for people to read the story many times and even more so to give helpful feedback while the story is not completely developed. Hmm... come to think of it, there's at least one story that's still not done because one of my friends never sent back the critique and the story sort of fizzled. *sigh*

So, from most of the people who stumble upon this text on their own, I'd appreciate post-mortems. What went right, what went wrong. No need to use fancy words. Just list big things that went right and big things that went wrong. Little details that worked, little details that shouldn't have been done. And definitely make them post-mortems in the sense of "focusing on what went wrong".

And extensive gigantic missives aren't required by all means. If you read my stories and spot anything wrong, just hit me. I like to critique people's YouTube videos by posting something along the lines of "x:xx - this reminds me..." - and with 500 character limit, YouTube won't let me write giant long bits of feedback. So even bite-size comments are fine. It works, or at least I think it works: People can look at the specific part of the video and see what I'm commenting on. This should be even easier in text. Most of the critique I get from my friends are already as notes in word processing files or scrawlings in margins. If you post in the comment forms, I can usually find the place if you just hint where the problem is.

So this is my nightly whine - a bit of a plea to encourage people to comment more and what I'm looking for.
In Sunday, I finally finished "Once it's rolling...", a story that has been in works for a while. You can find it here in Avarthrel website, in deviantART and Scribd. Soon, hopefully, also in Elfwood.

This story has been in works quite a while. It started off as a story for my planned Flash-Fiction-a-Day 2 effort. Turns out the story just kept growing and keeping it in "flash fiction" size was not going to cut it. Some other stories also showed similar potential for hugeness, and one story ended up as a part in another story.

This is also a testament to the fact that next time I get the bright idea to improve my process and rebuild it from ground up, I think I'll reconsider it. This story was produced in relatively short amount of work, using plain old OpenOffice.org Writer. My hacked and patched-up LaTeX workflow just wasn't good enough: OpenOffice.org Writer, despite of its deficiencies as far as process goes, is actually pretty good as a word processor. I just need to figure out a way that would convert the OpenDocument file into clean HTML, then into weird hacked-up sorta-kinda-HTML some of the websites use, then into Markdown for my own website, and finally to LaTeX for PDFs. I'll have to hack together some XSLT when and if my head can take it.

Also, good news on the story front: I discovered "memoir" LaTeX document format, which produces some awesome results in fiction front, and I don't need to knife the "article" document format that much any more. Also, I figured out why TeX wasn't producing PDF metadata (it should be done via hyperref parameters) and how to use XeTeX for maximal frigging font-related awesomeness. Please see Scribd or the PDF version of the story on the website to see what it looks like. I'll probably re-do the rest of the stories using this document format when I'll get the chance.

The only big problem with this thing is that you can literally spend hours getting the output just right, hence such a late blog post...

About Avarthrel

Avarthrel is a fantasy world, designed by Urpo Lankinen. I hope you enjoy your stay in this strange world!

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This page is an archive of entries from November 2009 listed from newest to oldest.

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