The weird thing about "games as art" debate is that everyone agrees that games are an art form, but when you really think about it, it's hard to say what really makes games a form of art of their own.
Games have the distinct feature that they are interactive. They have some sort of definable gameplay, and that is just about one of the distinct features of games, now that we really think of it. Games are an art form that stand on top of other art forms - motion picture, visual arts, music and literature, to mention just a few things.
But is there an excuse to call games a form of art that is truly separate from others?
For me, the last week marked the end of GameCube gaming... well, GameCube gaming on a GameCube, at least.
Here's the complex, remarkable and weird tale on the last few days of SSBM on the Almighty Cube, and how I moved from the Cube to that fantastic new white box thing. Warning: Horrenduous flash photography also included. Another warning: Nothing works.
This post might need a little bit of explanation to go with it, first. I've sometimes had to post jaded observations on how some things are awful. This post is not intended as a flame; the point is that this is an observation.
And the observation is that I've grown tired defending the Ultima series. Now, don't get me wrong... I'm just admitting excess zealotism, and is a part of healing process.