Quake on DS

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Some time ago, I was kind of thinking "why is nobody porting Cube or something to DS and PSP (and N-Gage too, in case anyone cares)? Let's settle the console war/fanboy differences once and for all, get together in friendship and joy and harmony, load up the same game to all of our portables, then play a nice rousing round of a bloody FPS game" =)

But I'd definitely settle for Quake on DS, as described on GameSetWatch. That would be pretty good, and more advanced than Cube too. Quake's control scheme is very versatile, and it would work on both joysticks and touch screen. Quake doesn't need +mlook, but benefits greatly from it, and DS is able to provide all that stuff. And heck, if Nintendo 64 could run it, I guess DS can too, and even better...

Too bad this depends on PassMe. Would be much cooler if this were a real licensed DS card that came with an accessory module that has extra RAM, and flashRAM to store downloadable mods and maps in. A big hint to Activision/iD folks...

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Videogaming from the cold North - Random babbling on videogamesque stuff from Urpo Lankinen, Just Another Geekā„¢ from Oulu, Finland.

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This page contains a single entry by Urpo Lankinen published on June 17, 2006 5:05 PM.

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