Almost a year since the previous entry? Seriously???

I really need to blog more stuff.

I know, I know! I always find stupid excuses not to update the blog. I think the problem is that I’ve been writing some grandiose comprehensive entries… and then they end up being a little bit disappointing and I need to write just a little bit more. You can take a few guesses on just how awesome that ends up being.

So here’s a short summary of what I’ve been doing, and what I intend to do in the future.

Xbox One: A bloody fucking awesome console. Had some small complaints at the beginning (Complicated UI! No themes! Tiny internal storage!) but all of those were rectified in the subsequent updates. Not only does Xbox One have great games, but Xbox One works as a media playback platform much better; I’ve always hated the “media systems” and wished the consoles would stick to doing consoley stuff.

Destiny: Destiny was one of the games I thought might be awesome. Turns out every single awesome thing about the game hinges on whether you have people playing it with you. Have people? Probably turns out pretty good. Don’t? It’ll be fairly average at best. Unfortunately, my acquaintances got fed up with my depression (some people just can’t handle other people having problems, dammit), so I was left pretty much alone with the game. Worldbuilding is pretty good, but the stories just aren’t there unless you make them.

Halo: The Master Chief Collection is bloody incredible. Granted, the multiplayer was totally hosed when it was released, but that actually inspired me to play more campaigns, and I had even forgotten some awesome parts. After Destiny’s somewhat lackluster campaign stuff, I actually came to appreciate Halo’s writing even more. (And funny thing is, years ago, I thought Halo’s writing was bad. Not by a long shot.) And Halo 2 Anniversary is pretty much as glorious as anything can get. I also participated in the Halo 5 beta, and it left me more than vaguely hopeful. Shit is going to be awesome.

Borderlands: Destiny had one more problem: Halo has quite a lot of latitude on what kind of playstyles it supports, but Destiny feels like it’s cramming down specific sorts of playstyles down your throat. Most importantly, it just doesn’t leave a lot of room for improvisation - which is a fancy way of saying “doesn’t do Random Wackiness”. My Halo multiplayer philosophy could best be summed up as “be awesome and help your team, and failing that, be wacky and humiliate the opponents”. (For example, it doesn’t matter how many times the opponent’s sniper nails me - if I get my knife in their backs, I demonstrated their failure of stopping people from long range. Moral victory.) Borderlands series not only supports Random Wackiness, but often also encourages it. The series seems full of awesome badassitude. I have Borderlands GOTY for Xbox 360 and Borderlands: The Handsome Collection for Xbox One - currently playing Borderlands 2.

Titanfall: Falling in love again. One annoying naggle: I played through the campaign on Xbox 360 and unlocked the other Titans - this was easy, because you first played through the campaign as IMC and then switched sides and played as Militia. Then I got Xbox One, and the campaign playlist is weird as shit - I seem to be stuck on the IMC side no matter what I do. I need to figure this shit out. 

Dragon Age: Inquisition: My goodness, DA3 had slow, slow, slow start. But after playing through the first few chapters of the DA3 campaign, stuff is finally picking up, and it’s glorious.

Summer games: Sunset Overdrive looks like a great game for this summer, and I plan on continuing Far Cry 3 and 4. Also, not long ago, I got Mass Effect 3’s DLC - for some reason (*cough* ME2 Insanity failures over and over again *cough*), I never played through the campaign second time and have forgotten most of it. New chance for the DLC and also the Extended Cut.